

Depending on the object, a Phantom is ‘Bind’ to will affect their stats. She must ‘Bind’ Phantoms to objects on the map. The difference is that Marona cannot defeat the enemies on her own. You start in a small square area with enemies and Marona on the field. Phantom Brave plays as you would expect from a strategy RPG. The evil being who killed her parents and Ash. She eventually gets tangled up with trying to stop Sulphur. Even if she is shunned by most people that think she is possessed. Marona has carried on her parents’ work as a Chroma. Not only this, she can Bind phantoms to objects to make them solid again, for a short time. Marona is the only one who can see Ash and commune with the dead with her power, called Chartreuse Gale. Before their death, Marona’s parents revived Ash as a Phantom, and he swore to keep Marona safe. Marona lost her parents, who were Chroma (bounty hunters) Who both worked with Ash when he was alive. The story revolves around a girl named Marona and her Phantom protector Ash. Phantom Brave is the more Atypical NIS affair with loads of weird. Here we have Prinny Presents NIS Classics Volume 1, a combination of two older strategy RPGs Soul Nomad & The World Eaters and Phantom Brave both originally released on Playstation 2. Mostly, it’s not bad, but now and then a classic is brought back. There is a new trend that seems to have developed releasing older games on the latest consoles. Review Rush was kindly supplied with a review code.
